shadowdinosaur
Robo Nerd
A Dinosaur that exists in the modern era. JOY!! You can't help it. You just can't help it, I say.
Posts: 156
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Post by shadowdinosaur on Oct 22, 2010 9:47:47 GMT
Yeah... Cartoons based on videogames aren't as good as they should be.
Why is that? :/
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Post by frobman on Oct 22, 2010 11:13:03 GMT
Many factors, I guess. For one, it's sort of hard to adapt a video game into a cartoon on the blue.
Eg. Mario goes thru the Mushroom Kingdom to beat Bowser and save Peach. Not much goes on in the middle, but yeah!
Secondly, back then, back stories weren't really defined or told differently. Sonic's a good example, which I'm sure everybody here is very aware of. A lack of thorough research is a part of that.
Third, producers usually want things done one way to appease kids and parents. And usually nobody really cares about what they're working on.
Those're my theories. Good ones I know about seem to be Pokémon (for the most part, at least. It has more episodes than the Simpsons!!!), early US Sonic cartoons, Street Fighter II The Animated Movie are some I know of. Also heard Virtua Fighter had a good series, and I'm not sure about F-Zero, but everybody remembers the scene from the last episode. And Kirby was alright, too.
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Post by Eyz on Oct 22, 2010 12:09:10 GMT
The recent Ape Escape cartoon (not anime!) was rpetty darn good! I might say AWESOME! And I didn't even like Ape Escape anymore!
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Post by ZoDy on Oct 22, 2010 14:24:06 GMT
I'd blame the fanbase comparing them to the games too much. Though it's been a LONG time since I've seen a video game turned into a cartoon..think the last one was Sonic X : s
One game I'd LOVE to see turned into a cartoon though would be Crash Bandicoot though
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Post by SassiKittyCat on Oct 22, 2010 15:24:46 GMT
I agree on the whole "plotline" thing...it'd be so bloody complicated to make...
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Post by Eyz on Oct 23, 2010 10:39:59 GMT
People should take to much seriously :/ That's why stuff like the ol' Mario or AoStH gets hated a lot...though when we were kids watching it, we simply watching it without complaining so... Or make "expended universe" cartoons which complets the games instead of retelling/alternate univers-ing a story. (like Star Wars media, or the Chronicles of Riddick franchise...though those are movie franchises crossed over games/comics/cartoons)
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Post by rogerfromimp on Oct 24, 2010 15:24:55 GMT
I watched a interview of the main writer from Sonic SATAM recently, and there I noticed it wasn't the writers who wanted to make a show about SOnic to begin with, just some studio guy thinks "Hey, let's make a show about this videogame" and then hires writers to turn it into a show.
Then we get writers who know nothing about the games and have zero interest in playing them (the guy from Satam just watched a bit footage of Sonic green hill zone and then went "Ah, this can never work as a tv show" and then went and made up his own show)
That's why American TV shows barely seem to even try to pay close attention to the orgin material, they either just use the general designs of the characters and do something completely diffrent with it (In Satam's case it worked well I guess) or they do use the same basic set up of the videogame, but then just write generic "insert this show's main characters" plots that could have worked for any TV show, like the Super Mario Bros show.
Only the anime work closely with the original creators, most of the 80's/ 90's American VG shows were just "-Here, make a tv show about this game. - Durr.. Whatever dude." kinda deals.
Considering how cliché ridden most children tv shows were at the time, and how terribly bad the comedy, and how the writers appearently don't even do any research about the orgin material, it makes me wonder why they bothered hiring writers anyway.
A Crash bandicoot Tv show? I wish the japnese made a anime, then we'd get 21 minutes of
every episode.
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Post by Eyz on Oct 25, 2010 9:20:37 GMT
I'd say, more precisely, Americans games could only be properly adapted by Americans into comics/movies/cartoons as much as Japanese games could only be properly adapted by Japaneses into mangas/movies/animes...
Exemples? Street fighter movies, cartoons and the animes. Mario movie, cartoon, comics and manga (I've read most of those in french translations made available here in a "Mario magazine back then...good times..) And on the same idea, the japanese Spawn manga, Batman animes anc others such weren't exactly good either...
(and European properties aren't also well treated when turned into American adaptations)
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H Hog
Robo Nerd
BRAIIIIIINSSS
Posts: 194
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Post by H Hog on Nov 11, 2010 22:49:27 GMT
They still make cartoons based on videogames? I thought it was mostly the other way around now, and most of those are pretty crap to begin with.
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Post by frobman on Nov 11, 2010 23:12:18 GMT
There're still a few being made. There's a Prof. Layton movie, one for Dante's Inferno, short series made based on the recent Mega Man games, as well as Super Robot Wars, Sengoku Basara, Devil May Cry, Viewtiful Joe and pleny of others.
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digitalfate
Robo Nerd
Say Goodbye to your Hit Points
Posts: 129
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Post by digitalfate on Nov 11, 2010 23:18:38 GMT
Devil May Cry has already ended, I should know, I've watched it on Netflix.
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Post by fireboy250 on May 4, 2011 22:20:48 GMT
if you ever watched the mortal kombat cartoon you would understand
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Post by Gagaman on May 9, 2011 15:34:43 GMT
Many of the 80s and early 90s games based on cartoons were developed by the best of studios like Konami, Sega, Taito and the like at in many cases the peak of their creativity. Plus most were made for arcades so had to make a big impression the second you saw them.
Now most cartoon based games seem to use the same fetch-quest double-jump collect-a-thon type platformers that all seem to play the same, borrowing a lot from games like Ratchet and Clank, Banjo Kazooie etc. They're not bad per say: they get as much of the film in as possible (sometimes even adding extra stuff to the story) and are solid, well built games. It's just a shame they seem to samey at this point.
I think the turning point was around when the Playstation came out. This is when the licenser's stopped wanting to pay out for the top developers to make the games when they could give the license to a smaller studio instead.
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